Game

So you've decided to plunge yourself into the world of Game development, have assembled a team of mighty warriors to tackle all the big issues and are ready to create the next best game in the industry... trumping WoW, Guild Wars... (you get the point). You've chopped up all your brainstorming and assembled some really keen concepts for a storyline and you're ready to go. But amongst all the programming, the character concepts, the dungeons, and the quests - what are truly the most important aspects of your game that will determine whether someone enjoys themself? Read on, and allow me to share with you what I think.

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